![]() ![]() ![]() "Official" categories are reserved for admins and specialty users (Ie. Normal users must choose "Fan-Made" or "Other" categories. Attach Permission From Copyright HolderĮxplicit written permission from the copyright holder is required if you're not the copyright holder (see above).Writing poor descriptions (or none at all) can oftentimes be enough to reject a submission. The review process can be a lengthy process but making sure you follow these guidelines before you upload anything can help speed things up. Failure to adhere to these guidelines may be grounds for suspension depending on the severity of the offense. Please review our guidelines below beforehand. Meepify reserves the right to review and approve (or deny) all submissions. Please include it, who granted it, and when it was granted at the top of the descriptions field. If you're not the copyright holder, uploading copyrighted content is strictly forbidden UNLESS you have explicit written consent from the copyright holder. Meepify respects the work of hard-working individuals and companies and will honor their patents, trademarks, trade secrets, copyrights, and privacy & publicity rights. The original file(s) will not be deleted and the file set will keep its existing comments, likes, etc. ![]() To upload a new version of an existing file, please go back to the specific file's page and click Update File. This will create a whole new file set that can be commented on, liked, etc. This feeds very well into the co-op system, creating a nail-biting game where things seem to be getting constantly worse, as your team becomes increasingly wounded and demoralized, but where you’re simultaneously advancing toward victory.To upload a new file, simply go to the specific page (be it a game, expansion, accessory, publisher, artist, etc) and click Add File. Robinson Crusoe is one of those games where you simultaneously feel like you need to do everything, and where you don’t ever have enough actions to do so - which is a tension that’s at the heart of many very successful designs. But you’re simultaneously choosing a lot of other actions, such as exploring your island, building inventions, improving your shelter, and doing whatever’s required to finish the game successfully. If I wrote an elevator pitch for this game, it’d be, “what if Agricola were a co-op?” So you have to feed everyone, and that’s tough enough because it requires dangerous hunting and slightly dangerous gathering. The heart of the game is serious resource-management play. Co-op #1. This is already a classic co-op - and a well-received one. And, as usual, these games are new to me, though a few are slightly older. In fact this time, I’m well aware that I low-rated a few different games that are well-loved, and might be good designs for the right audience. (This isn’t the first time I’ve had a co-op heavy quarter, and it’s all been because of this book.)Īs usual these ratings are my own feelings about the game, as a medium-weight gamer they don’t necessarily represent the overall quality of the game. So, this quarter, I played a lot of co-op games, and they’re all discussed here. That means that it’s our last chance to consider new co-ops before we lock the text down on July 1. We’ve recently finalized a contract with a publisher, and we hope to be offering the book to the public before the end of the year. For the last few years, I’ve been working on a book about the design of cooperative tabletop games with my co-author, Christopher Allen. ![]()
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